Description: Dance Dance Revolution - Arcade Pad I/O Circuit Board This is a clone of the original Dance Dance Revolution GN845-PWB(B) Stage I/O board. Overview This board was designed as a drop in replacement for the Konami GN845-PWB(B) Stage I/O board. Check out the FAQs for answers to a lot of common questions. Check out the installation guide for more information on how to connect it. Please note the current firmware does not support SuperNOVA cabinets that use Python 2. This board emulates the original DDR Stage I/O communication protocol boot sequence allowing to run the game without an IO Check Bypass. Sensor masking is also supported. It also provides additional features such as debouncing and a Light-On-Press mode that lights up the arrow light when pressed without the need of an external lights driver board. The board can also be re-programmed with a custom/updated firmware. Tech specs Input voltage (recommended) 12V Input voltage (limit) 9-15V Power consumption (idle) Calculated when the board is idle with all lights and sensors off 0.22W Light power (max) @ +12V 15W Light driver current (max) 1.25A Output response time (max) This is the time required for the output to react to a change of a sensor input 50uS Width 110mm Length 185mm Height 15mm Weight 90gr Mounting hole diameter 4mm Product code 9846 Pinout diagram DIP switches On the bottom side of the board there are four DIP switches that allows you to configure some of the board parameters. To turn ON an option put the corresponding toggle in the up position corresponding to the ON text. The lower position corresponds to OFF. Check the installation guide to know the proper configuration based on your cabinet setup. Light on press When ON the panel light will light up when the panel is pressed. This way you don’t need an external lights driver. When OFF the lights will be controlled by the external lights driver which can be, for example, the KSYS573 for original DDR games or a LumenAR for Stepmania setups Boot mode When ON the BOOT0 pin of the STM32 MCU will be tied to +3V3. This puts the board into a forced program mode. When OFF the BOOT0 pin of the STM32 MCU will be tied to GND. This puts the board into run mode. In almost any case this must be set to OFF. Refer to the official STM32 documentation for more information about the BOOT0 pin. If this option is set to ON the board will not work! For normal operation it must be set to OFF. Debounce When ON the sensor debouncing will be enabled. When sensors are released they will still be considered pressed for an additional 4 milliseconds. When OFF the sensor debouncing will be disabled. What is debouncing? Some games like Stepmania supports software debouncing. If software debouncing is performed by the game already it is recommended to set this option OFF Legacy mode When ON the board will listen for original DDR boot command and reply to it. This is required to pass the IO Check on original DDR games. When OFF the board will ignore the DDR boot command. More Information: Read the installation guide for more information on proper installationRead the FAQs which provides the answer to a lot of common questions. ~If for any reason you are not happy with the part you can get a full refund within 30 days of purchase~ Dance Dance Revolution - Arcade Pad I/O Circuit Board This is a clone of the original Dance Dance Revolution GN845-PWB(B) Stage I/O board. Overview This board was designed as a drop in replacement for the Konami GN845-PWB(B) Stage I/O board. Check out the FAQs for answers to a lot of common questions. Check out the installation guide for more information on how to connect it. Please note the current firmware does not support SuperNOVA cabinets that use Python 2. This board emulates the original DDR Stage I/O communication protocol boot sequence allowing to run the game without an IO Check Bypass. Sensor masking is also supported. It also provides additional features such as debouncing and a Light-On-Press mode that lights up the arrow light when pressed without the need of an external lights driver board. The board can also be re-programmed with a custom/updated firmware. Tech specs Input voltage (recommended) 12V Input voltage (limit) 9-15V Power consumption (idle) Calculated when the board is idle with all lights and sensors off 0.22W Light power (max) @ +12V 15W Light driver current (max) 1.25A Output response time (max) This is the time required for the output to react to a change of a sensor input 50uS Width 110mm Length 185mm Height 15mm Weight 90gr Mounting hole diameter 4mm Product code 9846 Pinout diagram DIP switches On the bottom side of the board there are four DIP switches that allows you to configure some of the board parameters. To turn ON an option put the corresponding toggle in the up position corresponding to the ON text. The lower position corresponds to OFF. Check the installation guide to know the proper configuration based on your cabinet setup. Light on press When ON the panel light will light up when the panel is pressed. This way you don’t need an external lights driver. When OFF the lights will be controlled by the external lights driver which can be, for example, the KSYS573 for original DDR games or a LumenAR for Stepmania setups Boot mode When ON the BOOT0 pin of the STM32 MCU will be tied to +3V3. This puts the board into a forced program mode. When OFF the BOOT0 pin of the STM32 MCU will be tied to GND. This puts the board into run mode. In almost any case this must be set to OFF. Refer to the official STM32 documentation for more information about the BOOT0 pin. If this option is set to ON the board will not work! For normal operation it must be set to OFF. Debounce When ON the sensor debouncing will be enabled. When sensors are released they will still be considered pressed for an additional 4 milliseconds. When OFF the sensor debouncing will be disabled. What is debouncing? Some games like Stepmania supports software debouncing. If software debouncing is performed by the game already it is recommended to set this option OFF Legacy mode When ON the board will listen for original DDR boot command and reply to it. This is required to pass the IO Check on original DDR games. When OFF the board will ignore the DDR boot command. More Information: Read the installation guide for more information on proper installationRead the FAQs which provides the answer to a lot of common questions. ~If for any reason you are not happy with the part you can get a full refund within 30 days of purchase~ × × × × × Buy now and save! Shipping info Click the Shipping & Payments tab above the listing description for more info Click the Shipping & Payments tab above the listing description for more info! Additional delivery notes PICK UP OPTION Sorry, our items are NOT available for pick-up. PAYMENT Immediate payment is required upon selecting "Buy It Now" or upon checking out through the cart. 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Ask seller a question © DDRPad.com Shipping & Payments Click the Shipping & Payments tab above the listing description for more info Payment Accepted Payment Methods Immediate payment is required upon selecting "Buy It Now" or upon checking out through the cart. We accept payment via U.S. PayPal accounts and all Major Credit Cards, Debit Cards & Google Pay. We are legally required to collect sales tax in those states and localities where we maintain a physical presence (nexus). The applicable amount of sales tax charged to an order will be calculated based on the shipment destination's state and local sales tax laws. Thank you for shopping with us on eBay! Returns Returns are accepted Items must be returned within 30 days of the auction ending Buyer will pay for return shipping. eBay integration by
Price: 149.99 USD
Location: Avon Lake, Ohio
End Time: 2025-01-23T00:31:22.000Z
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